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Wednesday, September 30, 2009

Imagining My Game

I am excited we are finally starting to make our games. Today we formed our groups and made a one frame flash movie about our game ideas and posted them onto our wiki's. Our game is going to be about the effects of gambling on people and society. I cant wait till we start making the game.

Sunday, September 27, 2009

Mini Game

For the past two days or three, we made a mini game. It was hard to get everything to work. The best part of making the game was when I got to play the final version of my game, it made me proud of the work that i put into it. The worst part of making the game was when the code didn't work right. It still never actually worked right, but the class found out that if you right click on our game, and click rewind, that the carrot would start moving right and the game worked properly. I spend most of my free time playing video games. The kind I play most commonly are action and sports games. I like sports games like Smack Down v.s. Raw 2009 and Madden NFl 09. They allow me to watch my favorite sports when they're not on TV.

Tuesday, September 22, 2009

Working with Flash

OK, today we made our own little movie clips if you will. Making them was hard, but also got fun when we figured out what to do. At first, I was lost, but with some help of Ms. Halsey and other students, it became fun. The job was to move an object we made to the side, which was real easy to mess up. All in all, today was a simple day.

Tuesday, September 15, 2009

Playing to Learn

OK, today we played games to learn. We had to play games made by MyGLife users and professionals and then choose two to make comments about. For my games I chose Jimmy vs The Splurge and Climate Change.

Jimmy vs The Splurge was made to promote healthy eating. The game uses comical images to show bad habits and unhealthy foods. The designer had a great idea and got his point across very well to me. The quality is very good for someone that had no prior experience and the instructions were easy to understand. The only way I could think to make the game better would be to add more levels to it. I would like to be able to create a character that moves with the mouse and acts at the click of the mouse just as expressed in this game. If you would like to play this game, click the following link.

Climate Change was made to show players what could be done to help the Earth's climate. The player learns what
could be done to help the Earth by making decisions for Europe. The designer had an excellent idea and was able
to get it across effectively. The quality was good compared to other games I found. the designer was able to teach
me how to play very well. The only way I think this game could have been better is if you had a choice for what
country you took control of. I would like to be able to offer different playable characters as this game does. I
would also like to be able to offer different choices of which to do, as this game uses very much. If you would like
to play this game, click the following link.

Wednesday, September 9, 2009

Ladies and Gentelmen, Start Your Engines!!!

OK, I'm three weeks into class and were finally starting with our blogs. So far, everything has been slow and steady. We created our Gmail accounts first, and then after doing that, requested our Wiki accounts, and set them up the way we wanted, taking a week to do all of this.

When deciding that we had enough time to work on our Wiki's, we took a break and created our Blogger accounts. This is my first post, and I'm amazed how much I have done in just these three weeks.They have seemed to fly by, and there is still a lot to do. We will be breaking up into our teams soon and I am hoping that my friends and I can work together to come up with some great game ideas.

I'm sorry, I have yet to introduce myself. My name is Aaron, and I am one of the people that are taking part in the Globaloria project. I have lived in West Virginia all my life, from being born in Huntington, West Virginia, to moving to Clear Creek, West Virginia when I was five.